Sermon
EP256 - Johno, eSports, and YOUR CHURCH.
Publisher transcript
Transcript
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Welcome to the Church Digital Podcast. Through this podcast, we'll talk about the technological
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innovations within the church. But more than tech for tech itself, we'll address deeper questions.
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Is disciple making possible digitally? How should we approach the digital mission field?
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Can a biblically grounded church operate in digital space? Oh, and where does the metaverse
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fit into all this? Whether you're a big or small church, an established church, or a startup church
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plant. The Church Digital's goal is to help churches like yours learn to be a multiplying church,
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digitally and physically. Our heart, that churches like yours will discover a newfound focus on
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disciple making that will revolutionize your church. And now, here's your host, Jeff Reed.
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All right. Hey, everybody. Welcome to Twitch Digital Church Network. I'm Jeff Reed. I'm founder
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of Digital Church Network, work with Church Digital and a lot of really awesome organizations.
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And ultimately, you're listening to my podcast. We're doing a live podcast recording here for the
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Church Digital Podcast. Through the Church Digital, season four here of the podcast, we're doing an
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introspective look on gaming churches. And so, different perspectives, different ideas. Mark Lutz,
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excuse me, once again, mispronounced that guy's name. I've mispronounced it for years. So I'm going to
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try it again here. Mark Lutz, lead pastor of Lux Digital Church has been on the podcast with us and
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he's running tech in the background here with the vMix. So we'll bring him on in a second. We've got a
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great guest today. We're diving in, talking about esports and maybe some of the ministry opportunities
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that exist within esports. And I've said this publicly many times. I don't understand gaming culture. I am not
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the expert by any stretch. The last game that I was relative in, that I was actually relevant with,
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was probably GoldenEye, N64. Yes, it's coming back. Yes, my wife can still beat me up in the game.
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It's a fact. She's incredible. Sniper Rifle. Beautiful, beautiful stuff. But hey, this is like
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all this stuff, the Call of Duty, where we are now with gaming, like this is way out of my league. But I have
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loved being a student in this season and starting to learn more, A, about the culture, but B, how we,
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the church, can engage in that culture. Maybe a little different. It probably doesn't look like
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what your typical church and how it engages with the culture in their neighborhood. Some of these
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things are done a little different in gaming churches compared to what physical churches are.
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I'm being a little facetious. It looks very different. But the fact is, is that we can reach
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people in these spaces in different ways. And it is awesome to see God moving, even in amongst gaming
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culture and nerd culture, as we learned last week with Bubba talking about a love thy nerds. You go
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check out the Church Digital Podcast, the church that digital slash podcast to get caught up into that
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and all the awesomeness that's there. But hey, thank you. Those that are watching this live,
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by the way, we're doing this stream every Thursday live here on Twitch. So if you're listening to the
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podcast, come into it live, come dive in, be part of what's happening here. Get your questions answered
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on Twitch. And Pastor, if you don't have a Twitch account, now's the time. Swing over to Twitch TV,
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create that account, follow the Digital Church Network, get caught up with what we're doing here and maybe start
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to explore some of the other things and start to explore maybe what engaging and impacting in this gaming
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culture actually looks like. So, hey, I see we've got some people in the chat. Chino, Mage, Digital Hexicon,
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FlatCap. It's great to see you all. And so we'll be engaging in some questions, working through this. But hey,
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Wizard, behind the curtain, I guess it's Mark. Push your magic button and let's bring their other
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guests on. This is going to be fun. There you go. So before we get into Jono and start to really
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unpack this, because Mark, this is a different software than what I had last week. Last week,
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Andy Mage, Chino Mage, ran Ecamm, right? That's what he runs and you're running vMix.
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Why do you all hate each other so much? Why can't you choose one software? Why does it have to be
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different softwares?
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Jono, is Ecamm... Do you know if Ecamm's Mac only? I think it's Mac, isn't it? Or is it not?
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I have no idea. All this is new to me. I heard there's one called like Vod Ninja or something
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like that as well. Vod Ninja. I just want to point out that Jeff did not mispronounce my name once
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today. He mispronounced it twice. Yes!
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Which is because it's not Lutz or Lutz. It's Lutz. Lutz? Call me here. Let's do it right now. Lutz?
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Lutz. You got it. Lutz. Lutz. Yeah. Yeah. Well, I just came out of your neck of the woods, Jeff. I was
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just in Orlando for a week and glad to be back on the show. And yes, today we are using a live streaming
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software called vMix. It is probably professionally wise. It's like a step above OBS, which is open
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broadcasting software, which is free to download. You can use it anytime you want. Cowboy Morgan,
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thank you for the follow. I appreciate you being here. And yeah, so it's a really great piece of
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software. Once you learn how to use it, it runs entirely off of your GPU. And so we've been using
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it since I got problems with OBS in the early stages of Lutz. So that's what we're on today.
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Okay. So evidently, Andy, Chino Mage is saying that he uses vMix as well. Last week was just a
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throwaway. So who knew? Anyway, this is a new world to me. By the way, it's great to see you,
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Cowboy Morgan and Mother Goose. Mother Goose. Awesome. Throwback to last week. Enjoyed it.
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Jono! Am I mispronouncing that? No, you're perfectly fine. We don't have to do a countdown
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to pronounce it or anything either. You got that right. Okay. All right. So I just want to make
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sure I don't offend multiple people within the first five minutes. One person's okay. But if it's two,
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that's probably going to be a problem. Hey, Jono, listen, it's great to have you on the podcast here.
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And so as a resident expert on esports, man, I'm excited to dig in here and learn a bunch of stuff
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that I don't know. What I do know is that my kid is very excited about esports. They've got esports
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in his middle school and starting to do some things. They even want him to open a Discord account. And I'm
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like, I don't think you're actually old enough to legally have a Discord account. But evidently,
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your school says it's okay. That's a whole other conversation, maybe for a different day.
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But start to unpack for me a little bit here. Well, you. Let's talk about you, Jono.
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Who you are? What are you doing? How'd you get plugged into esports?
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Yeah. So my name is Jon Merritt. Everybody calls me Jono. My mom started calling me that whenever I
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was a young kid. And even the president of our university calls me Jono. So I go by Jono
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online. That's been my gamertag, my username for probably like eight to 10 years now.
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Before then, well, they were pretty cringe names. So I'm not actually going to name them.
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But I got into gaming at a young age. I got into esports pretty early on. I really just loved watching
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Optic as a kid. One of the professional Call of Duty teams just... I would get home from school and
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every day I would sit and I'd log on and I'd watch... There was one of their early live streams where I'd
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watch one of their old YouTube videos of them competing against another team. And it just created this
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desire in me that as someone that was a part of traditional athletics with soccer,
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that esports actually had a competitive side to it. Gaming had a competitive side to it where you
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could push the margin and you could figure out a way to master your craft. And so I've always been
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someone that's taking gaming probably a little bit too seriously. It's been something that I've
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channeled all of my emotion and all of my being into for many years and returned to it recently
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to start the esports program, Oklahoma Wrestling University, a little over three years ago.
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Actually, a little under three years ago, about two and a half now. And it's been interesting.
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It's been interesting to work in esports, be on the inside, work with a lot of different
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people of all different backgrounds, and just get connected to something that was once a childhood
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dream. God ended up opening so many doors to bring it to fruition. So I'm over at Oklahoma
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Wrestling University. I'm the director of esports there. Recently, over the last semester,
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the last like four months, five months, I owned a LAN center. So I got to have that whole experience.
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Since then, I'm not with them anymore. But I'm still working in esports focus primarily.
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on the collegiate program. And I'm back to creating content and reaching people in the
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digital space with a competitive flair.
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Very cool. So let's... Okay, so here's the deal. The Twitch audience, probably... Not probably.
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I guarantee the Twitch audience is smarter than me in this space.
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But I need to ask a couple really stupid questions up front because, well, I've got this podcast
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audience and they're not as educated as on this gaming stuff as maybe some of the others here
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in the room. So give me some grace, people in the room. I'm going to appreciate this.
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Hey, define for me what actually esports is.
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Like, you're doing this out of Oklahoma Wesleyan University. That's awesome. What is it?
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Yeah. So you have your gaming, which there's about 3.2 billion gamers in the world is what
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the stats are showing us. And a fraction of that is the competitive side of gaming. So esports,
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think of it as the competitive branch to the casual just enjoyment of gaming. It's where players are
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going to come together and they're going to be competing, whether that's in 3v3 in Rocket
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League, 1v1 in Super Smash Brothers, or 5v5 in Valorant. There's a lot of different titles
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that we're seeing pop up just over the last 15 to 20 years. A lot of people are probably
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familiar with Halo. So think games like Halo or games like Call of Duty, where a lot of players
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from all over are logging in and they're playing online and then they're eventually coming to
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locations and they're competing in stadiums to play against each other in front of tens of
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thousands of people. So you're literally running a, like, is this certified? Like what level of
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recognition is this? NCAA? Like what is this at Oklahoma Wesleyan?
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The NCAA hasn't actually gotten into the space. It's an interesting market right now,
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the collegiate esports market. And so what's taking place right now is there's a lot of grassroots
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movements that are starting, that are starting to get official support from the developers for the
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games. And they're actually backing these leagues and putting in like an actual system where these
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different colleges are coming together and they're competing. But the NCAA hasn't gotten into it.
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We're seeing the NAIA get into it with the Kansas Collegiate Athletic Conference, KCAC.
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And then we're also seeing the ECAC get into it. So there are some traditional governing bodies
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from traditional sports that are getting into esports, but the NCAA hasn't taken a crack at it yet.
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From what I understand and what I've heard, they would have to buy out the developers and they would
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have to spend probably billions of dollars to actually get the rights to be able to broadcast
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and live stream these matches because there's going to be a ton of sponsorship dollars and a lot of
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eyeballs on it. So...
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Fascinating. Okay. So you're running leagues, you know, a step above intramural, unofficial
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NCAA, but you're running these grassroots leagues through Oklahoma Wesleyan. So you're working with
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college students.
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Yeah.
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Like, are they, oh, this is cool. Let's go, you know, try out for this. Are these, like, ringers that you're
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recruiting? Like, what is this actually?
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So in the last year, we had over 200 students try out for us. And basically, it takes on what soccer
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would look like. So we'll have these online tryouts where students will reach out to me through
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Discord. They're going to want to try out for one of our different teams, one of our esports that we
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offer, whether it's Rocket League, whether it's Halo, whether it's Valorant. And then we'll put them in
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scrimmages. They'll play against each other. And the best players that we want to pick up will
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actually offer scholarship. It's on par with our traditional athletics. So we have students that
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are getting a huge portion of their college paid for, just as if they came to our school for
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basketball. And so then on the weekends, and even on the weeknights, we'll have anywhere from four to
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eight matches against other colleges and universities in the various esports that we offer.
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I love this. You're actually, like, scholarship-ing kids to play video
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games. When did this happen? Forgive me. I don't want to be the old guy. I'm literally
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the old guy right now. Like, get off my lawn. But no, like, what point did college become
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scholarship-ing to play video games? Like, how old is this? Or how new is this concept?
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It's super new. So 2016 was the first year. There was about seven varsity programs.
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I believe it was 2018. And double-check me on this. 2018, we saw close to 70 varsity programs.
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And now we're getting close to 100 to 150-plus varsity programs across the nation. That's not
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even accounting for the clubs that are there. They're trying to get official collegiate support
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from their institution. Wow. This is amazing. So at the college level, we're seeing a lot of
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this activity. But like I said, my kids' school, in middle school, they're even starting to recruit
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and play on. And he's playing... What's the soccer rocket game with the cars? What's it called? Rocket
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League? Yeah. Like, I see him doing that. And I am horrible. Like, my coordination, I cannot
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get the car fast hitting the ball. And like, it's ugly when I play that game. But... And so we're even
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seeing esports drip down to the high school and the middle school level. Like, outside of my son doing
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this, are there other... Outside of my doing it through school, I should say, are there other places
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where they can connect? Does esports... Are there places where that connects with middle and high
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school kids? Not very many. So during my time at Rewind Esports and Broken Arrow, that was actually
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what we started to seek out to build was youth esports. And so bringing in different college
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students, I would hire out some of our college students and they would be on staff and they
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would be coaching one to two teams per week. And so the youth would come in and we'd have teams
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of different ages competing in different esports. And so there's very few places outside of the
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traditional school institution that's doing it. So there's about 100 schools, like high schools
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in Oklahoma that do have esports programs. Middle schools are starting to get into it. I know I was
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talking with Pastor Savage and his kid's middle school is looking at doing it. I think it's a
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middle school. And so we're seeing a huge rise at the high school level because what are kids doing
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nowadays? They're like you said, they're playing video games. They're going home. They're playing
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Fortnite for six hours. And the beautiful thing is that we can meet them right there where they're
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at. And we can create these awesome systems, these awesome boundaries, and awesome opportunities
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that help streamline their path to success. And so no longer is your kid going to be playing Fortnite
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for eight hours and not doing anything with his life. No, he's going to get picked up by a college
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team and he's probably going to get close to 30% to 100% off his college.
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So, I mean, that's such an interesting... So really, I should let my son play eight to 12 hours a day
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on Fortnite. But by the way, it's funny. I actually... If you look up deerfedge on Fortnite,
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my son's actually created a pretty decent account for me because I created the account because I used
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to play it once or twice a year and was very passive. And he wanted to play, so I just gave him my
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account. And at least I'm told he's done good. You guys can look me up and tell me I suck. That's
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okay. By the way, hey, Ninja in the room. Great to see you. Pastor Des, good to see you as well. If
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there's questions, feel free to throw them in the chat as we're hanging out here. Is the in-game
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of esports, is it to get the professional scholarship? Is that why I want my kid playing
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these video games? Is there other connection points that are helpful? As we're just really,
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once again, I'm trying to get the basics of esports here. Yeah. Talk to me a little bit
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where we're going. I would say that's the most stable in-game right now. We're actually seeing
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a lot of layoffs and a lot of hiring freezes in the pro scene. They're trying to figure out their
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model as to what's going to be effective for the business side of things. Right now, they're running
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the traditional sponsorship model that you see like football and a lot of the different sports
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running where you're slapping the logo on the billboard and just advertising as people are watching
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the matches. And that hasn't driven enough revenue to sustain paying for these expensive
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esports teams yet. And so what you're saying is you're seeing companies like 100 Thieves start
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to build out companies that are sub companies of the actual entertainment organization, like
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they're building out a keyboard company right now. And that's what's going to be funding the future
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of esports. And so I would say the collegiate scene, if there's a... There needs to be a massive
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connection point between traditional boards of administration at universities and healthy leaders
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in the esports industry that are able to meet halfway to create successful programs.
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I would say we're probably five to 10 years out from proper staffing and proper structure being
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put into the collegiate space before it really starts to see some traction and where things start to just
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get to the level of football and basketball and the other sports that you see.
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And the major disconnection point right now, I think, is just a lack of understanding. But there's
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a lot of people that are bridging that gap right now. We're seeing a lot of awesome business owners and
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obviously at my university, we're seeing boards that are starting to see the value in it. And so
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over the next couple of years, as more and more students get to it, and then I think as more of
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the kids and grandkids, that's their primary thing that grandparents and parents are seeing their kids
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interested in. The world that we create is the backyard that our kids are going to play in. It's the backyard
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that our kids are going to grow up in. And so now we're creating these boundaries and these institutions,
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and we're supporting these. And I think we're about five to 10 years out from a healthy industry.
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Wow. So Christian Ninja, XGN Ninja, forgive me, I have no idea how to pronounce that. But hey,
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it's good to see. I'm used to seeing you on Twitch or Twitter. E-sports in chat right now. E-sports
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is far more popular to watch than NFL, NHL, NBA among young men and women, 17 to 25.
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Is there Christian Ninja? Hey, we're all good with that. Thanks for that. I didn't want to be like,
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"Hey, I got Ninja," because that would be a completely different guy. So talk to me. Are
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we seeing that? Is there legitimacy in that stat? I don't want to call out Christian Ninja here
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publicly, but that's some big,
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big, big shoes, topping the NFL, NBA, NHL. Who cares about NHL? But the other two are kind of
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big, right? And so e-sports is bigger than that? Yeah, e-sports is bigger than that. I mean,
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it's global and football is only here in North America where it's super duper popular. And so
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the amount of eyes that are getting on these tournaments is insane. And I think it's because
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of the low cost to entry, whether it's like monetarily or even physically. And so you're
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going to see so many more people playing video games and engaging with the content there because
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they're closer to being able to enjoy that lifestyle as opposed to being in the NFL and
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maybe not meeting the physical requirements to be in the NFL. And so it's a lot easier to get
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into the pro scene, to get into gaming. And it's kind of like a gold rush that we're seeing right
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now. And so I think a lot of what drives the popularity of e-sports is one, it's an escape that
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a lot of people will go to on the casual gaming side. And so they want to learn how to do stuff.
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But two, it's also something that's not far off. It's something that's
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potentially possible for anybody to blow up. As you see on social media, it's
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anybody can really just win the luck of the draw just because they're entertaining and they're funny.
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I see a lot of like TikTok channels of there. This is one that keeps popping up and it's like
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this like Call of Duty grandma and she just logs on and has a couple hundred people that are watching
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her and she's playing Call of Duty. She's a grandma. She's doing it full time. So anybody can get into this
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space with gaming and it's not too far off from e-sports. And so people want to see what the
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top of the cream of the crop is doing and what they're competing in. And it's nowhere near as
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popular over here in the West as it is in the East. It's blowing up over there in the East.
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I mean, it's been insanely popular. It's not even blowing up. It's crazy.
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Mark, Jeff, I just did a really super quick search just to get an idea and how legitimate
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this is or not. But one of the first statistics that came up doing a quick search is that in the
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end of 2021, they projected that e-sports was the second most popular sport in the country,
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second only to the NFL at about 84 million fans versus the NFL at 1.41 million and the MLB being
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at 79 million. And that is just here in the United States. That's not counting your global audience.
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One of the sort of claim to fame of e-sports in general for quite a while was that it was actually
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substantially larger in viewership and fans than several of the largest professional sports
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organizations and tournaments or whatever combined them. And they weren't equaling what e-sports was
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doing. So this isn't something that's brand new or a flash in the pan. It's not just growing,
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but it's growing steadily. It's expanding steadily. And it's gaining the traction for the church's world
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to look at this. It's gaining the attention and the traction with the next generation in a way that
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professional sports, traditional professional sports is not. Where you're seeing younger and
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younger people who are consistently less and less interested not only with playing, but also with
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viewing professional sports, traditional professional sports. And we're seeing an increase in the desire
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for watching professional e-sports. And not only that, but you're seeing them want to do both.
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I was literally sitting with a man in Florida this past week. I think his stepson is going into high
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school right now and he's kind of deciding what sports he wants to play. And his dad said,
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yeah, but he also really loves gaming. And so it's not just either or, there's a lot of people who are
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sort of into both because they have the competitive edge and e-sports and competing digitally in video
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games is scratching the same part of the brain in many ways as the competitive aspect of the physical
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sports that they're playing as well. And my question really for John that I'd love to dive into a
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a little bit as we're in a series right now, Jesus, Gamers and Church. All of the other aspects of
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what we're going to talk about, ministering to nerd culture, digital church expressions,
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digital missionaries, we can see the immediate alignment between what the church wants to do
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and what we're seeing happening in this gaming space. But e-sports, sure, I understand. Maybe your
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church buys some Xboxes. That's what we did before. And yeah, churches really don't have anything to do with
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the NBA, but we have upwards basketball in my community and kids can sign up to go play intramural
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basketball. So I sort of get that. But how does this intersect with faith, spirituality, and the
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church? You're working for a Christian school and running an e-sports program. So how does the
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the spiritual aspect, the lives of your players and what you're doing intersect with, you know,
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professionally and competitively, the e-sports stuff that you're doing?
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Yeah, 100%. So that's actually something that I've been trying to figure out is how directly,
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at least at the pro level, can you intersect Christianity into it? And do we build a professional
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Christian e-sports organization? I don't know. We don't really have a professional football team
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that's only for Christians to join. And so I've been trying to think through that
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over the last couple of years. At the collegiate level, it's great because it's easy to get people
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across the country from all sorts of different walks of life and gathered in one place because
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they're on scholarship, they're traveling here. Normally, you can't just move a whole bunch of
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people to come together and play video games together every single day for a cheap dollar sign.
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And not that college is cheap, but it's probably the most societally accepted way to do that.
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And so, I mean, we had every single Monday, 6:30 in the morning at a coffee shop, all of my captains,
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we have a Bible study, we'd spend time in the Word, we'd read through a Psalm, and then we'd read
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through a proverb, or sorry, we'd read through a proverb, and then we'd read through a parable.
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And we would just sit there and talk about that. We'd have like an hour and a half session,
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just an awesome Bible study. And so I think that with traditional sports, what you see,
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the it's so weird, because like, it's something that takes place natural, it's not something that
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I'm thinking, like, how do I, like, I do think through like, how do I have these healthy conversations
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about Christ, because he's my Lord and Savior with my players, but it's not something that I'm like,
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all right, I'm evangelizing my players, like, I don't, it just sounds weird for me to like,
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I guess, say that out loud. But with my players, it really comes down to the relationship,
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and just the conversations that are taking place. And you see that in the traditional sports world. I mean,
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you look at, you look at Tim Tebow in football, you look at college football players, there's always
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guys in Bible studies, there's FCA, things like that that are going on. And I think that those are
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the best ways to intersect Christianity into the space. It's like gaming and sports are the fun
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thing that people are coming to college for. But what's like the substance? What's actually going to
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make you a better person? What's going to transform your life and help you to develop these skills and
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these lifestyle patterns that are actually going to impact other people for the glory of God?
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And so that's the beautiful thing is that we are a Christian institution. We do have chapel,
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all the professors here are believers. And so for me, I see this as like an awesome opportunity
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to bring people here from all sorts of walks of life where they can ask questions, they can actually
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build authentic relationships with people, and they can go deep. And then they are presented with
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the gospel in a way that's grace-filled and truth-filled that aligns with the scriptures. And then we can
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send them out into the world. And so I kind of see this as like a training ground at the collegiate level
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or a discipleship place where authentic discipleship can happen. And not all of my players are believers.
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And so it's probably 50-50 on campus, I would say here, maybe even like 60-40. But the one thing that
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I do love about my university is that we give people a chance to ask questions. And like I said,
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it's not fire and brimstone, but it doesn't cheap away at the truth, the hard truths of the gospel.
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But it's just about building relationships. And I think that's one thing that we tend to take
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for granted when it comes to the Great Commission, is it's not like, it's while you were going,
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make disciples. So whatever it is that you're doing, are you living in a way that you're presenting
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Christ to other people through your actions, through loving God and loving your neighbor?
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And so that's what I see esports as. This is another avenue to do that.
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You could do that if you were a chef. You could do that if you were an owner of a restaurant.
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I would imagine though, and I don't want to over-speak here, but an esports college student,
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like that guy's got, or that girl, they got to be like a rock star.
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I mean, they're literally getting money from a university for playing a video game.
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Like, this is what everybody else is doing in their dorm rooms at a non-professional level.
-
And these are people that are actually a step closer than everybody else towards being that.
-
Like, are there, is this rock star status or am I over-speak here?
-
Yeah. So I have a player who is, I feel confident. He has some buddies that he teams with. I feel
-
confident saying that we have the best player in all of Latin America. That's at our university.
-
Um, his name is Lennon Mateo and he's, I think he'll make it pro before he ends up graduating.
-
Um, what ended up happening was recently he played in a league for Valor at VCT Latin America and they
-
beat out. And this is something that like, I'm still trying to grasp. They beat out all of the
-
other teams in Latin America and they're graduating into this league that's called the Ascension League.
-
And so if they end up winning this league, then they end up going to the franchise level,
-
which is the highest level against the highest teams. And so he won player the match for that,
-
that specific match and got interviewed in front of 1500 people on stream. Uh, this was about two
-
weeks ago. And so not only is he competing to go pro he's that good while he's in college. Um,
-
but he's, he's, I would say one of the best players, if not the best player in all of collegiate
-
esports. So we're really blessed to have him on our Valorant team. Uh, he's an awesome guy.
-
He's traveled all the way here from the Dominican Republic. And, uh, yeah, so that's the level of
-
players that are getting into the collegiate space. And so, and this, this may be crass,
-
so forgive me, but, but that's, that's a huge opportunity. I mean, you've, you've got the,
-
the Pele of, of, uh, e-sports at your school. And so the, the opportunity, yeah,
-
I just dated myself Pele rock with it, work with it, make it work. Okay. Uh, but, but the,
-
the fact of, Hey, if, if we could figure out how to get these people to leverage their influence for
-
the kingdom, to, to have this guy, the greatest e-sports player in all of Latin America to be able
-
to, to connect in. And I don't want to put this guy on, on a pedestal that that's unattainable,
-
but even just within his circle of influence that's happening naturally as a, because of
-
what he's doing. I'm having the same conversation with, with, with bankers, with soccer moms, with,
-
with everyday people. Like do that discipleship, do that relationship, do that sharing of who Jesus
-
is and what he's done in your life, regardless of that position. It just seems to me that
-
an e-sports personnel, uh, would have a larger circle of influence than maybe the average typical
-
college student. Like, does that make sense? Or would that resonate with, with some of these kids
-
that are Christians?
-
A hundred percent. And I think that, uh, what we see in the pro scene is there's a lot of people
-
behind the scenes that are Christians that do have big platforms where thousands, 10 thousands,
-
a hundred thousand people see them, uh, on camera every day. And they aren't open about their faith
-
on their broadcast or like in the public eye because they, I'll be honest, there's just not enough
-
connection between the capital C church and the e-sports space yet. And so I think if there were
-
more institutions that were behind these people, that would help them to know that they can go into
-
these spaces and be a little bit more bold with the light that God's given them. And it's a learning
-
experience too, because some of these people do get saved while they're at the top in the e-sports
-
industry. Um, from my player, Lennon, for example, uh, he gives God credit for the, the opportunity
-
that he's here. He's very, very, very humble. Um, he's worked incredibly hard. He's just now
-
graduating from high school. He was the salutatorian for his academy there in the Dominican Republic,
-
4.0 student and, um, almost a professional Valorant player. I believe he'll hit it here in the next year.
-
So, uh, there are guys that are in, you know, your TSM's, your phase, uh, that are behind
-
the scenes, they're believers and they're open. They're, they're in fellowship, uh, but coming together
-
and meeting these people. And maybe it isn't even like we create a content team that has Christian
-
professionals on it. Maybe it's just like, they need guys in these spaces that are just pouring
-
into them behind the scenes. So that way they can go out in the public eye and be that Tim Tebow in
-
the, in the Christian as a Christian in the e-sports space. So, but what a great parallel with the,
-
with the Tim Tebow. I mean, cause that that's, I mean, the guy that's that, you know, stands up in
-
front of the press and is like, I will never do that again. And just in how he was able to,
-
to leverage that and then leverage his Christian influence towards that. It's beautiful. Horrible
-
professional football player, but man, could he figure out how to leverage his college influence,
-
uh, for the kingdom? And he played baseball too, right? That didn't go very well as I recall either.
-
So, Hey, uh, so there's, there's a bootstrap, uh, by the way, Hey Viola, uh, thanks for,
-
thanks for the follow. Uh, bootstraps got it, got a question. Uh, do you see the presence of gaming
-
and campus ministry useful to reach out to more students? Um, and, and what he's talking about
-
here is actually like, I think cross campuses, um, like the ability to connect from one campus to the
-
other. I was actually thinking within the one university, but what, what, what are the relationships
-
that look like within the leagues that you're operating among the multiple universities?
-
Yeah. I don't know the specific, um, scenario in the specific university bootstraps. I'll be,
-
I'll be a hundred percent honest. There's, I saw a tweet and it was talking about, uh, just,
-
it was, it was over a hundred coaches and directors that are in the same position that I'm in, um,
-
that they're working 90 hours a week, um, even at some of these Christian institutions and they're,
-
they're burnt out. They're quitting after two years. And a
-
a lot of it's because the lack of understanding of the space. Um, I think that there's a lot of,
-
like I said, a lot of connection points that need to happen between not even just Christian
-
university boards, um, but also boards, uh, on, you know, on, I hate these words, secular,
-
but just, just regular campuses. And so if we can come in and maybe create some e-sports chaplains,
-
um, and then also properly staff out these programs, um, and that's, that's really what
-
it's going to take. So I would say that, uh, any decline that you're seeing is probably due to a
-
lack of understanding between just the generational gap, um, that the people that are being hired out
-
to build these programs out or build these clubs out aren't properly supported by the institution
-
yet. And I say yet, because I am hopeful for it. Um, you know, I've, I've been very blessed
-
to have my live stream into if ran this e-sports company for a season. And so I'm not in the
-
collegiate e-sports space to make money. I'm in it because I believe God's called me to be here.
-
Now I would love to financially do this full-time. Uh, and there's a lot of people that do want to
-
see this happen and see the threat because it is perfect for the, for the next generation.
-
And that's really what it's got to be about is how can we meet the next generation where they're at.
-
And I think if we continue to push that conversation, then people are going to be much more open to
-
innovating and investing in this space because it isn't a cheap thing to start a brand new collegiate
-
e-sports program. I mean, if you want to build a program that's like top level, um, or like
-
medium to top level, it's going to cost you between 50 and 150,000 to start that
-
that, get that going. But that's not going to cost you 10 million like it would to start a
-
football program to build this field. Um, and, uh, and to, you know, dig all these different things
-
and put all these different things in place that need to happen for any other sort of traditional,
-
uh, sports program. So I'd be interested to connect with you and maybe we can figure out
-
how to, how to help that campus. Uh, but I would say the, the number of gamers is on the incline
-
and, uh, there, there's constantly more people that are getting into gaming and it's, it's designed
-
to get people into it from the way that they code the games, the way that they reward you inside the
-
game. And so people need to have a healthy leadership, um, and healthy time management
-
skills and in order to succeed in this space, it's not an easy space to succeed in. So.
-
I totally can appreciate that. Um, let me ask this. What, what's the job profile for a gamer,
-
um, chaplain, uh, in e-sports chaplain, what do you need? What are you looking for? What are some
-
character traits? Like, like, tell me, uh, tell me how to solve this problem.
-
Yeah, a hundred percent. Um, I think someone that's able to be bivocational and move to the area of the
-
campus, if they're not already there, uh, would be awesome. Someone that can just be around the guys
-
in the afternoons during practice, um, and be a positive influence for them. Uh, thankfully,
-
I've been blessed. I've had probably four guys that have just volunteered their time, uh, to help
-
be with my players. So that way I'm not there living in the, in the e-sports arena all the time,
-
but they're also there helping be a positive Christlike influence in my guys' life. And so
-
some, there, there needs to be connection there. I think with the local church, uh, to, to create
-
chaplains as I guarantee all the youth pastors, all the different pastors are probably gaming and
-
they have youth kids that are gaming. So I actually just had a denomination reach out to me and their
-
entire district in this area of the United States wants to host an e-sports tournament, like here in
-
my city. And so I have a call with them next week about that. So I don't, maybe we can figure it out.
-
I don't know what it looks like what's on the traditional sports side. Um, but as a chaplain,
-
look like, and then maybe I can help. Yeah. What do you know in terms of traditional sports,
-
Jeff? Yeah. Like, uh, I'll, I'll just be honest. Like my, my lead pastor growing up was actually the,
-
the chaplain for the Miami dolphins. And so like, he did have a nine to five job. He was a pastor
-
somewhere else. Uh, but he, you know, and, and what it did for him was it got him, you know,
-
really good seats. Uh, he would leave church and go straight to the orange bowl, you know,
-
decades ago where the dolphins were playing at the time. Uh, and, and, but he was, was very involved
-
in the community around that, knew the players, knew the team. Um, and so was able to, to step in
-
from, from a bivocational standpoint. And, you know, Andy's asking or Chino's asking how, how does,
-
how does existing churches get on board with this? And, and, and I'm like, well, there's,
-
there's no shortage of pastors that are around. Uh, and, and some of them might be looking for that,
-
that extra thing. And you're not, you probably don't have the budget to pay full-time, but you,
-
you know, probably would have a budget to pay something. And then, and then you're, you're
-
modifying the relationship, the coaching, the discipleship. You're part as the, as the leader,
-
you're part of that, but you're not the, the end all to that. You've got someone that's walking
-
alongside. Um, it's, it's funny, like even just being the guy that works with a lot of digital
-
pastors, I can think of a lot of digital pastors that would be interested in an opportunity like
-
that. They may need to get more equipped in, in the, in the gaming space and in the vernacular and
-
understanding. But I mean, that's being humble and understanding you got something to learn.
-
So that, that's not even a big deal. Hey Mark, let me, let me ask you, did, do you have, uh,
-
like anybody in your church that's active in, in e-sports? Have you wrestled with, you know,
-
anything like e-sports and how to minister and reach into that? Like what, as a, as a gamer church,
-
I'm just wondering how much e-sports is on your radar. Yeah. I mean, gaming is such a wide swath,
-
right? It, and I think that a lot of times people who are not part of gaming culture don't think of it
-
that way. Um, I'm, I'm John, I'm sure you've had that experience, right? Where there's, there's just
-
like a very, um, uh, singular definition and understanding of what a gamer is. And, uh,
-
and people don't understand the nuances between genres of games and type of gamers and what people
-
are into. And it is, it is so ridiculously vast. Um, John shared a statistic right here in the
-
beginning of 3.2 billion gamers in the world. I think you probably shared that, uh, I think in
-
the pilot episode or episode one of this show, you know, roughly double the number of Christians on
-
the planet. Um, and that is as a staggering statistic. So to answer your question, Jeff,
-
we're not thinking really heavily about e-sports. I know that there are organizations that are on
-
Twitch who are Christians who are. Um, and, but when we think about this, we think when I think,
-
I think about like a spiritual guidance, right? In general, as a church, like how are we coming
-
alongside of a tremendous number of people who've been hurt by the church, pushed out by the church,
-
been told that their hobby and their interests are stupid and wastes of time and really don't have any
-
desire at all to step through the doors of the church. And that's kind of one of our hearts is like,
-
how do we reach that individual, right? The disillusioned, um, and the de-churched.
-
And then the other side of that for us is really content because video games isn't,
-
you know, it is e-sports and there is competition, but content creators, authors, writers, um,
-
you know, bloggers, uh, streamers, YouTubers, how do we come alongside of people like that?
-
And that is a little bit more, my Ben is someone who enjoys making content and podcasting and
-
streaming, um, to come alongside of people like that. So we don't do a tremendous amount with
-
e-sports. We don't, I, to my knowledge, I don't think we have anybody in our community who's like
-
a competitive e-sports player. The one person who is in my community is a professional soccer player.
-
Um, but that is obviously not e-sports. And so, uh, we don't really do a lot in the e-sports.
-
And so as John is talking about this stuff, it was like, man,
-
really interesting to see because in many ways, you know, you're kind of still on the spear tip of
-
this, right? Because the, in so many ways, the people who own the keys to the kingdom,
-
which really are like the vaults, right? The money vaults to pour out the financial resources
-
consistently and continually pour out those resources on things that they can understand
-
and wrap their minds around. And those things are often things, the collegiate level,
-
like football and baseball and basketball and softball and volleyball and things of that nature.
-
And so there's a lot of people who I think are saying, okay, we're understanding it. There's,
-
there's students who want to come to our school to play video games. Like, let's wave some money at it.
-
Like it's going to be almost for you. It's kind of like a joking amount, right? Of money at it. But
-
you're like, Hey, you're giving me the opportunity to step into this world. I think that's amazing
-
and super cool and really encouraging. But from everything that we're seeing statistically across
-
culture that isn't, that isn't becoming less anytime soon, that's only projected to grow and increase.
-
Yeah. A hundred percent. And, um, so I'll kind of give you an idea of what it looks like to start
-
a collegiate program, um, in e-sports apart from like a traditional sport. And so one thing that I've
-
been presenting and I actually had another university that reached out to consult me earlier this week,
-
because they're interested in getting into e-sports. And so, um, I said, I met with them and shared the
-
model of how e-sports functions. And my biggest thing that I've been presenting to people is whenever
-
you launch an e-sports program, kind of like what you were talking about, Pastor Mark, is that
-
you have your Rocket League. That doesn't play anything like your Halo. You have your Halo. That
-
doesn't play anything like your Valorant. Um, you have your Call of Duty. That's nothing like League of
-
Legends. And then also each of those respective e-sports, that's going to take you 10,000 hours to
-
master each of them. And so whenever you started your athletic department, you didn't just hire
-
one guy to coach your basketball, your volleyball, your soccer, your baseball, your tennis, and recruit
-
for those at the same time and be at all the matches and the practices for them. And so with e-sports,
-
the disconnect is making sure that you're hiring full-time coaches to recruit out maybe four to
-
five different Valorant teams. Maybe you have your two varsity teams, your academy team, and your club
-
team. That's under one guy. And then you would do that same thing for Fortnite and maybe Smash
-
Brothers. You squish those two together since they're not, they don't function the same way.
-
And so building out a program that's like an entire department, we're not there yet in collegiate
-
esports. Um, but that's the biggest thing because your Valorant practices, for example, Jeff, one
-
scrimmage, that's going to be about an hour, but usually my guys will have like two to three scrimmages
-
per night. That's about three hours for just one of our teams. And we have three other teams.
-
And so if I'm going to be at every single one of those teams practices, that's going to be probably
-
like 10 hours total of time invested every single night. And so that's really where the disconnect,
-
I think, is at the collegiate level. But again, I'm hopeful. I'm hopeful that it'll get the proper
-
investment that it needs to. I think that's just going to slowly change over time as the people
-
that were forerunners start to age into the people that are going to be blessing now, the early
-
adopters and then the late comers and stuff. So. John, I have a, I have a, I have a couple of
-
questions. It's okay, Jeff, about this on the collegiate level, because I think this does impact
-
the church as well. But there are some very unique differences between physical sports, traditional
-
sports and esports. And one of those is the rapid incline and decline of a skillset that you might
-
need. So for example, a school can invest in a football program because they can figure that
-
football is still going to be here 20 years from now. But what does a school do when they say we
-
want to invest in a Valorant team, but there's no guarantee that Valorant will even be on servers
-
four years from now, let alone a viable thing that people are actually watching. And how does a school
-
actually track and say, we want to start a program for this particular sport? Because it is a skillset,
-
right? Your players can't just swap and be like, I was a professional Valorant player.
-
Now I'm going to go play professional Hearthstone because that's what's hot right now.
-
It's not the same skillset, a card game and a shooter, a first person shooter are not the same
-
skillset. How do you even, how do you even manage that type of volatility that the gaming community
-
often has? So on the financial side, what it looks like is the PC that you're going to play
-
Hearthstone on? Well, maybe not Hearthstone because that doesn't, you could play it on your
-
phone from 10 years ago. The PCs and the equipment that you end up buying is still going to be viable
-
no matter what eSport team you end up having. And if you do have to end up switching. So like,
-
for example, CS, I wouldn't say CS is anywhere close to dying CS:GO,
-
but Valorant, it's close. It's in the FPS genre. And so I do have, for example, some of my players
-
that are here for Halo, they're playing for our Valorant team now. And so there are transferable
-
skills between the genres of FPS and then MOBA. But I would say that the main thing is from the
-
financial standpoint. And if the university is going to invest in an eSports program, that gear is going
-
to be viable no matter how often a game dies and then a new game gets brought on. The thing that you
-
need to figure out then is if there's a new game that gets started, then as a coach, I would get
-
into that early on and I would learn how to coach that. But bringing people on as you add more eSports
-
that are experts in that specific one is going to be really important as well. So I think that would
-
be where the biggest change in investment would be, would be having to bring on more staff.
-
Yeah. And how does that look? Let's say, you know, you bring on a player who you're saying,
-
hey, we want to give you a full ride, or we want to pay for 80% of your schooling to come and play
-
Smash Brothers for us. But then let's just say in a fluke alternate reality, in a parallel universe,
-
where whatever that WB Smash Brothers is actually does become popular in Eclipse Smash Brothers,
-
which didn't happen, will never happen. We understand that. But let's just say that does happen
-
and this player doesn't want to go. Does schools need to do things like create nuances inside of
-
players' contracts that say, hey, we can at any point cut your scholarship and cut the program
-
because the game just isn't profitable for us as a school anymore and we can't support you playing it?
-
I haven't had to run into that yet. I think the only thing that I've ever had to cut a player's
-
scholarship for was for bad attitudes or for failing their classes.
-
Yeah, I would hope that most directors and most coaches and administrations would give a student
-
at least a year and then would try to help them to move to a different academic institution if they
-
were going to do away with the scholarship at that point. Yeah, I haven't ran into that problem yet,
-
though. But it'll be something that I'll think about if that ever comes about. Yeah.
-
Hey, Bubba's asking a question in chat. Bubba from Love Thy Nerd. And so he was on last week.
-
In line with Mark's question, how often do you have players on multiple teams,
-
much like the college guy that's playing for the basketball team and the football team?
-
Like, do they do they double dip in some of these games or is it is it too hard just from an operations
-
perspective? It depends on the esports. So Rocket League, it's going to take significantly less for
-
you to play a series and compete for than it would be if you were to play like League of Legends and
-
Valorant at the same time, just because of the nature of how long a game takes. Rocket League,
-
one match is five minutes and then you play a series of five. That's going to be like 30 minutes,
-
maybe 35 minutes cap. And so I do have a player right now that's playing Rocket League and
-
playing Valorant for our academy team. I do have some soccer players that also play for
-
the JV team for soccer and then play for our Valorant team as well. The tough thing with that
-
is just the scheduling and making sure that everything's aligned. Obviously, if you have
-
someone that's part of a team, you want them to be able to commit to it. And so I have had students
-
that have done two esports. I had one that was doing Overwatch and Valorant and he was practicing
-
for four hours a day while being a college student. That's a lot. That's a lot of
-
time for a college student. And then also if that student needs to work a job as well.
-
Not that specific one, but yeah, I do have some that double dip in the different esports.
-
Interesting. It's interesting. Christian Ninja actually said something a little earlier. I just
-
would love to unpack it because I wasn't thinking this way, but maybe I do need to think this way.
-
Ministering to gamers in esports ministry aren't really the same focus. Actually,
-
I would love both of y'all's takes on that. John, I want you to go first.
-
So for the first four years of my time back in the gaming space, because I left for quite a while,
-
like I played for a YouTube team, a trickshotting Call of Duty team back when I was in middle school
-
and we had about 100,000 subs. This was 2009, I believe. I have to go back and look at the time.
-
And then I stopped playing for many years when I played soccer and came back to it years later.
-
And my first four years after coming back to it was completely different than these
-
last two years have been for me within esports. My first four years was completely dedicated
-
towards being a digital missionary online. And so I got into streaming. I got a scholarship
-
from my university and was using it as a platform to be able to just reach people
-
on the Twitch platform and be able to open up about my struggles with depression, my testimony,
-
and just doing life with people from all sorts of different places all over the world.
-
And so I started my live stream in 2017. I've reached partner numbers around the exact same
-
time that I started the program in 2020. And that was completely different than the approach that I
-
take with my players that are here in person. That's more of like a relational and it's relational,
-
but in a different way. The temperaments and the methods are different. It's the same Holy Spirit
-
that I let guide me whenever I'm in those conversations with people, but it's a different
-
audience. I would say with esports, like I said, it's going to take on more of like a traditional
-
sports model with like the FCA versus like the casual gamer. There's just a difference in personality.
-
I would say that's there. And it's tough because with evangelism and discipleship, it varies even more
-
on like the personal level based on the individual and how the Spirit's guiding you in those conversations.
-
But yeah, I would say the personality is different between someone that's hyper competitive
-
and is like constantly pushing themselves to win. And you know, the difference between
-
not the esports players or jocks, but if you can take the same idea of like how a jock would think
-
versus someone that is just a super niche, lore nerd, casual gamer, sometimes there's overlap there.
-
There's just a difference in human temperament and personality.
-
Yeah. Mark, does that resonate with you?
-
Oh yeah, absolutely. Like I'm not a competitive gamer. I'm far too fragile for that life.
-
And so I'm not a competitive gamer and I don't like our church isn't really geared towards reaching
-
people who are in that space either. Like that's not my heart. It's not what we're leaning into.
-
And there's other organizations out there, churches.gg right now, that's kind of getting out there.
-
Like one of their goals is to help churches run tournaments and help churches compete against one
-
another. And like, that's a really, actually really freaking cool idea. But it's not my bent, right?
-
Like I would, I have zero desire to get into that. And on top of that, like I would be just genuinely
-
bad at it because I just don't play competitive games. And in the same way, like, you know,
-
the people that we're reaching at Lux and like, we don't even, I don't even think about that.
-
Like we don't, we're using games as a common ground in a similar way that you would use a coffee shop
-
that people generally, you know, go to and meet at or, or maybe fans of football. And you're like,
-
hey, yeah, I'm trying to evangelize to people who are also Steeler fans because I am a Steelers fan.
-
And I'm not like, I'm not trying to go out and meet with,
-
the Steelers players, but I am trying to create a space where I can engage with people who enjoy
-
watching the Steelers play. And so I'm evangelizing and connecting with them.
-
And that is a lot more kind of our heart and direction. It's so, it's so odd for me because
-
the world is, it's so big and it's so easy when you're outside of it to narrow it down to kind
-
of like a pinpoint and just group it all together. And the world that Jono is in and the world that I
-
am in are radically different, like very, very, very different. We share a similar heart. We both
-
love gaming. We don't love the same games. Although you are like a Star Wars Old Republic
-
guy. And so you are an MMO guy. So there is at least a portion of you that's not the competitive
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bent. You just want to go and do story and be part of the role playing aspect. And that is what I enjoy.
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And I think that one of the things that you can learn from this conversation, if you are in church,
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is that there is so much more here than what you might actually think that there is here.
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That just because someone walks into your church and they're wearing a shirt that says
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game on, and it has a picture of a controller on it, doesn't mean that they are the same as the
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next person that walks into your church with a similar t-shirt on. That each gamers are vastly,
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vastly different. And I've said this before, I don't think on a podcast before, Jeff, but
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one of the other churches that are in our space is God Squad Church. And they've been around
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a little over twice as long as we have been around. They're probably the longest standing
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digital church that's at least in this space. And a lot of their church was birthed out of
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Matt Sousa's love for first person shooters. And a lot of the people in their church are reflective of
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that. Whereas our church was birthed out of a digital card game. So we have a lot of people who
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are a little bit older and lean more heavily into being intellectuals because that's the group that
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plays card games. They're not fast reflex people. They're people who want to, they're really
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thoughtful about. And so the feel and the vibe even of our faith community is very different because we
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came out of a different genre of game. And it is like an entirely different subculture. You're not
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just talking about gamers. You're talking about hundreds of subcultures inside of the culture of gaming.
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Hmm. So let me build on that because obviously contextualization, especially in digital environments,
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you know, I think Mark, you were the one that said you actually have to aim to reach less people to
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be more effective to reach more because if you try to reach everybody, you reach nobody. So draw a
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smaller audience, i.e. card game digital and then Lux Digital Church is born. So is it safe to say then
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it takes e-sports people to reach e-sports? It takes shooter people to reach shooter? It takes
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card game people to reach card games? Do we want to take it to that extreme? And so it's really about
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empowering e-sports people to reach their own people? Is this where we're going today?
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I think there seems to be a common thread of the people group that you were a part of before you
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were saved is the same people that God, after he's transformed you, calls you back to. I think
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we see that with all specifically reaching the Roman people and then the Jewish people. And there
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seems to be a level of God takes the things and the experiences that we go through in our life,
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the gifts and the talents of things that we like, things that we're good at. And he molds those into
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into a way that we can understand that and go back to that specific group of people and be effective.
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And I think that's what Paul's talking about whenever he's talking about being all things to all people.
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Whenever he's talking about how to the Jews, I became like a Jew to reach those that were under
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the law and to the Gentiles. I became like a Gentile. And so within e-sports, for me growing up being a
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super hyper-competitive Call of Duty player, there's always been a desire there to reach that specific
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community. And knowing that language and knowing how to compete and knowing how to play games at a
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competitive level, I can hang in those conversations and have those conversations with the best of the
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best. And there's also a level of respect that's breeded between people that are in these different
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subcultures. Whenever you are someone that's part of the in-crowd, whenever you do know how to talk
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about the specific card games, whenever you do know how to talk about this specific e-sport,
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there's a level of you have credibility. I'm actually going to listen to what you're saying.
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Psychologically, it's common ground. That's what it is. And as humans, we want to open up to people
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and things that we're familiar with. And so that's the familiarity that connects the individuals.
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So that way, that bridge can eventually be built to share the weight of the gospel.
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Fascinating. This has been a great conversation. With all the different
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topics we're hitting here within this season, the e-sports is the one that
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I just came in. I'm like, I have no clue. And so, Jono, this has been a great conversation digging into
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it. Chino Mage asked the question. And so we'll land the plan on this, kind of.
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I don't know if Chino really has a 13-year-old, but supposedly, if a 13-year-old wanted to get
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involved in this stuff, how would they get started getting into e-sports?
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That's a tough question because it depends on location. I would see if you could find
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some type of youth e-sports thing that they can get into. Kind of like Jeff was pointing out earlier,
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look for like a middle school program, something that's supported by the actual school that they're
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going to. And then I would actually start as soon as they get into high school, start looking online.
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There's a company called Stay Plugged In. They connect players with coaches and colleges all around the
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nation. All around the nation. And so that's what I would do is as soon as possible, I would start
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getting your student into... When do you go to high school? Is it 14 or 15? What is that? Freshman year?
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I would just pay attention to the pro scene and learn as 15. Okay. Get as good as possible in the
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safety of your own home. See if there's some official things that are backed by your school. And then also,
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too, I think that we're seeing a rise in like para, not para-church, but like para-institutionalized
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stuff too. So look for places like Rewind, look for places that are starting these youth e-sports
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programs. Because I do think that in the next probably five years, we're going to see a ton
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of people that are starting to build out this model that looks like what traditional sports do. So like
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club soccer, club e-sports, start looking for things like that that your student or your child can get
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involved in to where they can get coached by people that are a little bit older in their age and their
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time in the e-sports industry. And I would just... This is fascinating. I would expand on that and just
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say like if you yourself are a gamer and a competitor, like see if you can help start the club at the
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school. Because there's kids there that want to do it, but a lot of times the school administration
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just doesn't understand it. Like this is happening in my mother-in-law subs at a school and this is
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nerd culture stuff. But they started a Dungeons and Dragons club. One of the teachers started a
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Dungeons and Dragons club. They had so many kids sign up for it that they rotate every week a different
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group of kids because they had dozens of kids who wanted to come play D&D and the teachers connecting
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there. I have someone in our church who is, I think that Lord Shadow is... Lord Shadow is not a believer,
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but Lord Shadow came to our church to play D&D and he runs a middle school D&D club at the middle
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school once a week. And it's been something that's been on my heart. I'm an avid D&D player. If I was
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an avid gamer and could kind of help a school get the equipment that they needed and begin coaching a
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team of kids to play Rocket League or whatever, there are definitely kids in every school across
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the country that want that. But a lot of times schools either A, don't have the funding or B,
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just don't have the knowledge base to be able to do it. And most, I think, high schools and middle
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schools recognize the validity of it and actually want it to be part of their opportunity for their
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students. They see it, they want it, they just don't know how to take steps in that direction.
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So maybe you can be the key that begins unlocking that for your school as well.
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Yeah, I love that. Cowboy Morgan in the chat. I love this. When I was growing up,
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churches paid missionaries to go overseas and witness. Now we're in a day where missionaries
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witnessing online in games. And really, that's the heart of Digital Church Network is helping people
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discover the influence they have digitally, including in video games, and even training
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and equipping them with how to make disciples, how to grow into leaders, how to plant churches and
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networks and things like that. And so recognizing the e-sports is a mission field.
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And that to reach the mission field, you've got to reach an individual within the mission field and equip
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them to reach the mission field. It has to be within. It is a huge opportunity for churches
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and individuals and gamers and friends and people that are within this culture. It's a huge opportunity
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for us to tackle. And so I've loved this conversation. I've loved where we're going with this. We are
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three episodes in and all three of these have been, well, Mark's was a kind of iffy, but everybody else
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was good. I probably butchered his name on that podcast too. But who really remembers? Anyway,
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at least I don't. So, hey, listen, Jono, it's been great. But yeah, we're going to land the plane.
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We're going to wrap up here with the show here talking about e-sports. Let's do Mark first. Mark,
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as we're wrapping up here, any closing thoughts?
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No, but go check out what is going on locally in e-sports in your area. Go check out Jono's stream
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and literally just swing by and hang out with him and ask questions because you get him to listen
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here, but you could go ask him questions live and have him respond to it every week for a lot more
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hours than what you're listening to this podcast. So, just twitch.tv/Jono, J-O-H-N-O, and go check him out for sure.
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Awesome. Yeah, go check that out. And Jono, any closing thoughts on your side as we're wrapping up?
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I'm just excited for people to connect more of the Capital C Church with what we're doing here
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in the space. It's been awesome to be here for seven years. And now we're just seeing so many
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different people really flocked to the space. And usually whenever God lays something like this on
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this many people's hearts, you know, he's really trying to reach people. So, I'm just really blessed and
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honored to be on this. And thank you for having me today, Jeff. Thank you.
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Oh, listen, this was solid. This was great. My mind is racing around the chaplaincy
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program for e-sports. How do we start to get residents and send them into those spaces to help
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help out? Yeah, send them to me.
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There's lots of opportunity here. And so, we're going to keep the conversation going,
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definitely. Who is it?
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Cowboy Morgan asked, "How can you find the other episodes?"
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So, thechurch.digital/podcast, if you want to listen to it on the audio site,
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subscribe to the Church Digital Podcast and you can find them in there pretty easy.
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And then I'm on YouTube. We're on YouTube. It's youtube.com/thechurchdigital. And there's
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playlists there that you can find. Mark's episode and Bubba's episode there as well.
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But hey, we're going to land a plane. This was awesome. I'm going to look at my son playing
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e-sports in a whole new way. And hopefully, one day, I get the cash to check. No, I'm kidding.
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That's not, well, maybe, but that's a conversation probably for the post-party.
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But hey, so we're going to land a plane right here. Remember, podcast listeners,
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you can find it on us here on Twitch, twitch.tv/digitalchurchnetwork. Every Thursday,
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3pm, we're going to be doing Jesus Gamer Church Season interviews live here on the show. I actually
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have no idea who's next. And so somebody, Mark nicely transitioned me off and I didn't take the
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time to look. So we'll post it in DCN and social media as well. I want to say it's Jate. Is it Jate?
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Somebody smarter than me has that information. But let's pretend it's Jate. Mark doesn't know.
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He came back just to give me the hands up. So yeah, that's the way it rolls here with Digital
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Church Network. It's a little chaotic, but we're going to land a plane. So for Jono, for Mark,
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for Jeff with the Church Digital and Digital Church Network, thanks for jumping on the stream here.
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And we'll see you next time on the show. Y'all have a good day.